7.36 is Solved (Oh God This Didn’t Upload Cause We Hit Storage Capacity)

 Well 7.36 has been out for a while and just about everything’s similar except less. So pretend we’re like 20% less emphatic. 


This was recorded like 4 days ago I didn’t notice it didn’t post cause we ran outta space 🙁


On this week’s episode Proud, Zac, and Ursi chat about their time playing 7.36 so far! Topics include: best & worst facets, innate balancing, Puck, Witch Doctor, Spirit Breaker, Wraith King, a masterclass in Tinker theorycrafting, what we’re banning, and much more!


Never Fight Up Hill Me Boys

Defense of the Ancients, what an unbelievable match that was. The Defense of the Ancients. What an unbelievable. I mean, it was so much and so interesting and so vicious and horrible and so beautiful in so many different ways. It, it represented such a big portion of the success of Valve. Defense of the Ancients, wow.

I go to Defense of the Ancients, Dota, to look and to watch. And, uh, the statement of Terr R. Blade, who’s no longer in favor. Did you ever notice that? No longer in favor. “Never fight uphill, me boys. Never fight uphill.”

They were fighting uphill.

He said, “Wow, that was a big mistake.”

He lost is great mid. And, uh, they were fighting. 

“Never fight uphill, me boys!” But it was too late. 


Dota is Arc Warden Right Now (We Don’t Talk About AW)

On this week’s podcast Ursi, Proud, and guest AHW discuss the current unpatched iteration of the game and offer some theories. Topics include: Bloodseeker, the new battlepass activity, balance patch cadence, Lotuses, pull dynamics, experience, differentiating good & bad players, objective balancing, Monkey King, Broodmother, a couple listener questions, and much more!